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Pearl Top 100
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Pearl Top 100.iso
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sw3399.exe
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CASC.INI
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INI File
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1994-10-24
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8KB
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327 lines
# ┌─────────────────────────────────────────────────────────┐
# │CGA MCGA EGA EGA64 EGAMONO IBM8514 HERC ATT400 VGA PC3270│
# GRADRV │ 1 2 3 4 5 6 7 8 9 10 │
# │ │
# Auflösung │ │
# ├───┬────┬───┬─────┬───────┬───────┬────┬──────┬───┬──────┤
# 320 x 200*│0-3│0-3 │ │ │ │ │ │ 0-3 │ │ │
# ├───┼────┼───┼─────┼───────┼───────┼────┼──────┼───┼──────┤
# 640 x 200*│ 4 │ 4 │ 0 │ 0 │ │ │ │ 4 │ 0 │ │
# ├───┼────┼───┼─────┼───────┼───────┼────┼──────┼───┼──────┤
# 640 x 350 │ │ │ 1 │ 1 │ 3 │ │ │ │ 1 │ │
# ├───┼────┼───┼─────┼───────┼───────┼────┼──────┼───┼──────┤
# 640 x 400 │ │ │ │ │ │ │ │ 5 │ │ │
# ├───┼────┼───┼─────┼───────┼───────┼────┼──────┼───┼──────┤
# 640 x 480 │ │ 5 │ │ │ │ 0 │ │ │ 2 │ │
# ├───┼────┼───┼─────┼───────┼───────┼────┼──────┼───┼──────┤
# 720 x 348 │ │ │ │ │ │ │ 0 │ │ │ │
# ├───┼────┼───┼─────┼───────┼───────┼────┼──────┼───┼──────┤
# 720 x 350 │ │ │ │ │ │ │ │ │ │ 0 │
# ├───┼────┼───┼─────┼───────┼───────┼────┼──────┼───┼──────┤
# 1024x 768 │ │ │ │ │ │ 1 │ │ │ │ │
# └───┴────┴───┴─────┴───────┴───────┴────┴──────┴───┴──────┘
# * In dieser Auflösung können die Programme nicht arbeiten!
#
# Die Tabelle zeigt alle Werte für die beiden Schalter -GRADRV und -GRAMOD.
#
# GRADRV ist die Nummer des Graphiktreibers den das Programm benutzen soll.
# Die 0 steht für automatische Erkennung.
#
# GRAMOD ist die Nummer des Graphikmodus der benutzt werden soll.
#
# z.B. : GRADRV = 9
# GRAMOD = 1
# Erzwingt die VGA-Grafik mit einer Auflösung von 640 x 350.
#
# Um einen externen Treiber (z.B. für Auflösungen von 800x600) zu
# installieren, muß GRADRV auf den Name der BGI-Datei gesetzt werden.
# Mit GRAMOD wird dann der Modus innerhalb diese Treibers ausgewählt.
# z.B. GRADRV=VGA16
# GRAMOD=23
[DRIVER]
GRADRV = 0
GRAMOD = 0
ASPECT = 0.0000
BITFONT = 8x8
[PATH]
CMDPATH = C:\CASCADE
FNTPATH = C:\CASCADE
TMPPATH = C:\CASCADE
GEOPATH = C:\CASCADE\GEO
ERGPATH = C:\CASCADE\ERG
DXFPATH = C:\CASCADE\DXF
PICPATH = C:\CASCADE\PIC
HPLPATH = C:\CASCADE\HPGL
[Maus]
MAUS = ON
MGESCHW = 6
[CasCADe]
OVRNAME = CASC.OVR
OVRSIZE = 0
OVREMS = ON
REKURSIV= ON
ZSATZ = BOLD
ZSATZ = EURO
ZSATZ = GOTH
ZSATZ = LCOM
ZSATZ = LITT
ZSATZ = SANS
ZSATZ = SCRI
ZSATZ = SIMP
ZSATZ = TRIP
ZSATZ = TSCR
[Programm CPP]
CPPOVRNAME = CPP.OVR
CPPOVRSIZE = 0
CPPOVREMS = ON
CPPEXT = HPL
CPPSW = 0.025000
CPPP1X = 0
CPPP1Y = 0
CPPP2X = 8500
CPPP2Y = 6000
[Programm FNTEDIT]
FEDOVRNAME = FNTEDIT.OVR
FEDOVRSIZE = 0
FEDOVREMS = ON
FECHROPT = ON
[Programm BROWSE]
VWOVRNAME = BROWSE.OVR
VWOVRSIZE = 0
VWOVREMS = ON
[DEFAULTCOLOR]
#CGRAY
#CNORM
# Farben (immer als zweistellige Hex-Zahl eingeben)
# --------------------------------------------------
# 00 Schwarz
# 01 Blau
# 02 Grün
# 03 Türkis
# 04 Rot
# 05 Fuchsinrot
# 06 Braun
# 07 Hellgrau
# 08 Dunkelgrau
# 09 Hellblau
# 0A Hellgrün
# 0B helles Türkis
# 0C Hellrot
# 0D helles Fuchsinrot
# 0E Gelb
# 0F Weiß
0101 = CGA
CL = 00,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01
BG = 00,00,00,00,00,00,00,00, 00
SHD= AA,55,AA,55,AA,55,AA,55, 01
0201 = MCGA
CL = 00,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01
BG = 00,00,00,00,00,00,00,00, 00
SHD= AA,55,AA,55,AA,55,AA,55, 01
0301 = EGA
CL = 00,01,02,03,04,05,06,07,08,09,0A,0B,0C,0D,0E,0F
BG = 00,00,00,00,00,00,00,00, 00
SHD= AA,55,AA,55,AA,55,AA,55, 01
0401 = EGA64
CL = 00,01,02,03,04,05,06,07,08,09,0A,0B,0C,0D,0E,0F
BG = 00,00,00,00,00,00,00,00, 00
SHD= AA,55,AA,55,AA,55,AA,55, 01
0501 = EGAMONO
CL = 00,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01
BG = 00,00,00,00,00,00,00,00, 00
SHD= AA,55,AA,55,AA,55,AA,55, 01
0601 = IBM8514
CL = 00,01,02,03,04,05,06,07,08,09,0A,0B,0C,0D,0E,0F
BG = 00,00,00,00,00,00,00,00, 00
SHD= AA,55,AA,55,AA,55,AA,55, 01
0701 = HERC
CL = 00,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01
BG = 00,00,00,00,00,00,00,00, 00
SHD= AA,55,AA,55,AA,55,AA,55, 01
0801 = ATT400
CL = 00,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01
BG = 00,00,00,00,00,00,00,00, 00
SHD= AA,55,AA,55,AA,55,AA,55, 01
0901 = VGA
CL = 00,01,02,03,04,05,06,07,08,09,0A,0B,0C,0D,0E,0F
BG = 00,00,00,00,00,00,00,00, 00
SHD= AA,55,AA,55,AA,55,AA,55, 01
0A01 = PC3270
CL = 00,01,01,01,01,01,01,01,01,01,01,01,01,01,01,01
BG = 00,00,00,00,00,00,00,00, 00
SHD= AA,55,AA,55,AA,55,AA,55, 01
0102 = CGAGRAY
CL = 01,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
BG = AA,55,AA,55,AA,55,AA,55, 01
SHD= AA,55,AA,55,AA,55,AA,55, 01
0202 = MCGAGRAY
CL = 01,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
BG = AA,55,AA,55,AA,55,AA,55, 01
SHD= AA,55,AA,55,AA,55,AA,55, 01
0302 = EGAGRAY
CL = 0F,01,02,03,04,05,06,07,08,09,0A,0B,0C,0D,0E,00
BG = FF,FF,FF,FF,FF,FF,FF,FF, 07
SHD= FF,FF,FF,FF,FF,FF,FF,FF, 08
0402 = EGA64GRAY
CL = 0F,01,02,03,04,05,06,07,08,09,0A,0B,0C,0D,0E,00
BG = FF,FF,FF,FF,FF,FF,FF,FF, 07
SHD= FF,FF,FF,FF,FF,FF,FF,FF, 08
0502 = EGAMONOGRAY
CL = 01,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
BG = AA,55,AA,55,AA,55,AA,55, 01
SHD= AA,55,AA,55,AA,55,AA,55, 01
0602 = IBM8514GRAY
CL = 0F,01,02,03,04,05,06,07,08,09,0A,0B,0C,0D,0E,00
BG = FF,FF,FF,FF,FF,FF,FF,FF, 07
SHD= FF,FF,FF,FF,FF,FF,FF,FF, 08
0702 = HERCGRAY
CL = 01,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
BG = AA,55,AA,55,AA,55,AA,55, 01
SHD= AA,55,AA,55,AA,55,AA,55, 01
0802 = ATT400GRAY
CL = 01,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
BG = AA,55,AA,55,AA,55,AA,55, 01
SHD= AA,55,AA,55,AA,55,AA,55, 01
0902 = VGAGRAY
CL = 0F,01,02,03,04,05,06,07,08,09,0A,0B,0C,0D,0E,00
BG = FF,FF,FF,FF,FF,FF,FF,FF, 07
SHD= FF,FF,FF,FF,FF,FF,FF,FF, 08
0A02 = PC3270GRAY
CL = 01,00,00,00,00,00,00,00,00,00,00,00,00,00,00,00
BG = AA,55,AA,55,AA,55,AA,55, 01
SHD= AA,55,AA,55,AA,55,AA,55, 01
[COLORS]
#BLACK = 00
#BLUE = 01
#GREEN = 02
#CYAN = 03
#RED = 04
#MAGENTA = 05
#BROWN = 06
#LIGHGRAY = 07
#DARKGRAY = 08
#LIGHTBLUE = 09
#LIGHTGREEN = 0A
#LIGHTCYAN = 0B
#LIGHTRED = 0C
#LIGHTMAGENTA = 0D
#YELLOW = 0E
#WHITE = 0F
#BACKGROUNDPATTERN= FF,FF,FF,FF,FF,FF,FF,FF, 07
#SHADOWPATTERN = FF,FF,FF,FF,FF,FF,FF,FF, 08
[MENUCOLORS]
VPBG = 0F
VPTXT = 00
VPFRAME = 00
VPAFRAME = 0E
VPEFRAME = 06
VPIFRAME = 07
VPMARK = 0C
MBG = 00
MTXT = 0F
MFRAME = 0B
MCOMBG = 0F
MCOMTXT = 00
MWFRAME = 00
MWBG = 0F
MWTXT = 00
MWITXT = 07
MWLINE = 00
MWUNDSCR = 00
MWCHOOSE = 00
MWTOGGLE = 00
MWBOOL = 00
MWRDTXT = 00
PWTXT = 00
PWBG = 0F
PWHEADER = 00
PWFRAME1 = 01
PWFRAME2 = 03
PWFRAME3 = 02
PWFRAME4 = 0E
PWFRAME5 = 0C
PWBTXT1 = 00
PWBITXT1 = 07
PWBFRAME1 = 01
PWBBG1 = 0F
PWBUNDSCR1 = 00
PWBTXT2 = 00
PWBITXT2 = 07
PWBFRAME2 = 03
PWBBG2 = 0F
PWBUNDSCR2 = 00
PWBTXT3 = 00
PWBITXT3 = 07
PWBFRAME3 = 00
PWBBG3 = 0F
PWBUNDSCR3 = 00
PWBTXT4 = 00
PWBITXT4 = 07
PWBFRAME4 = 08
PWBBG4 = 0F
PWBUNDSCR4 = 00
PWBTXT5 = 00
PWBITXT5 = 07
PWBFRAME5 = 0C
PWBBG5 = 0F
PWBUNDSCR5 = 00